4. Texture and coloringΒΆ

Contents:

  • 4.1. Texturing
    • 4.1.1. Multi-texturing
    • 4.1.2. Anti-aliasing textures (mipmapping)
    • 4.1.3. Mapping textures to surfaces
  • 4.2. Blending, Aliasing, and Fog
    • 4.2.1. Blending
    • 4.2.2. Fog
    • 4.2.3. Aliasing

Related Topics

  • Documentation overview
    • Previous: 3.2. Shading
    • Next: 4.1. Texturing

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