2. Transforms and 3D
ΒΆ
Contents:
2.1. Vectors
2.1.1. Vector operations
2.1.2. Normal vectors
2.1.3. Dot Product of Two Vectors
2.1.4. Cross Product of Two Vectors
2.1.5. Homogeneous Coordinates
2.2. Transformations
2.2.1. Simple transformations
2.2.2. Combining transformations
2.3. Viewing
2.3.1. Moving the camera
2.3.2. Perspective
2.3.3. Clipping
2.3.4. Viewport
2.3.5. To Summarise
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2.1. Vectors
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